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The feature set and work flow get better with each release. A must have tool for any environmental artist. I have used World Machine on a number of film projects and find it an invaluable asset for environment creation. World Machine was instrumental in creating the terrain for our Supersonic Sled demo.

We needed a very large landscape and wanted something natural-looking but with enough control that we could place canyons and hills exactly where needed. World Machine handled all of that beautifully. World machine gives us the power to create very realistic terrains in a short amount of time. Its erosion filters are the best I have seen but also give a lot of control over the final look.

World Machine works well with our proprietary terrain editor in that we can not only create height maps, but alphas for our terrain paint layers as well. This saves a bundle of time and with results that look more detailed and professional. I have been using World Machine since version 1. Unlike traditional brush-based terrain editors, World Machine uses a procedural approach. Shape the terrain using basic building blocks such as fractals Import a hand drawn mockup if you'd like, or design completely within World Machine.

You have plenty of tools available to tame those crafty fractal generators. Create superb texturing by using information gathered during erosion. Get nice results quickly by using some of our built-in macros and presets, or dive in deep and create sophisticated texturing networks of your own. Whether megatexture or splat-map based, you'll create some awesome texture coverage for your terrain model.

Import into your 3D app in a few simple steps. We provide workflow guides for the most popular software. A full suite of procedural tools for creating terrain from nothing. Or load from a file for a starting point. Simulate the real world: erosion, talus slopes, snow..

You're welcome to use the Basic Edition for as long as you want. If you want to sell, use in a commercial product, or otherwise profit from a work containing World Machine output you will need to buy one of our full licenses. Purchase a license to further power-up your creation with features like:.

Receive a free email course helping you learn to use World Machine, along with updates, tutorials, and exclusive offers. Free Community Edition Just a few things to know Free for non-commercial use. Additional information can be found on the News Release. It contains surface temperatures at 90 m spatial resolution for the land areas only.

Surface kinetic temperature provides a vital input to studies of volcanism, thermal inertia, surface energy, and high-resolution mapping of fires. These estimates are used along with Kirchoff's Law to account for the land-leaving TIR radiance that is due to sky irradiance. That figure is subtracted from TIR radiance iteratively to estimate the emitted radiance from which temperature is calculated using the NEM module.

The updated algorithm includes the following improvements:. Details regarding RCC V5 are described in the following journal article. Tsuchida, S. A future release will include this metadata attribute information.



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